Prototypes, Prototypes and Prototypes

Scope creeping? Vision dissipating? Stakeholders disengaging? Team splintering? Specification ballooning? User experience rehashing? Application prototyping can help with these ailments and more by creating a common vision for team members, stakeholders and customers.

Prototypes can be high fidelity or low fidelity, interactive or static, speculative or definitive. This session covers the role of prototypes to explore, evaluate and communicate your vision at each stage of the project lifecycle . We’ll talk about the pro’s and con’s of various prototyping techniques and tools, and how to save time, money and frustration by creating quick, early and visible prototypes throughout your project.

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Videos

Why Learning Product Organizations Experiment Frequently

Many organizations are afraid of designing and running experiments for product development. Validation of the assumption approach has not been widely spread in the industry as a standard. Hypotheses are taken as facts and they are turned into requirements and features without verification. In contrast, other companies seem to be more customer value-oriented and validate […]

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Videos

Designing a Scalable Product & Engineering Methodology

Are you bored by hearing about Spotify’s Model, Basecamp’s Shape Up, or Netflix’s “No Rules Rules”? All of them do have something in common. They tailored something unique to match both their ambition and their strengths, while honestly acknowledging their weaknesses.

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Videos

Design Thinking Activities

This video explains that the six stages of the design thinking process can be supported by a very wide range of UX methods and activities. Don’t limit yourself to the most commonly mentioned methods.

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