Growing your Discovery Mindset
The Agile practices offer us an empirical discovery approach, rather than a predictive one, to develop a product. This, in turn, asks that we learn how to face uncertainty and leverage it, in a learning process that asks for the courage to make mistakes — wisely.
Read MoreRemote Ideation: Synchronous or Asynchronous?
Ideation in the UX design process can be conducted remotely: without having team members in the same room. This can be done synchronously (everybody participates at the same time) or asynchronously (people contribute at different times).
Read MoreBuilding Better Products by Engaging Hard to Reach Users
As technologists, one of the hardest things to remember is that we’re not our users and our assumptions can easily extend into our work. If we are not careful, we can easily end up designing products based on our assumptions and biases rather than insights from the actual audience.
Read MoreReQtest Releases New Requirements Management Module
ReQtest is an agile project management tool with customers in +30 countries enabling organizations to manage scope, quality, and progress in IT projects. The tool offers functionality within software requirements management, test management and bug tracking.
Read MoreUsing Monte Carlo for Product Portfolio Management
Learn how to understand Product Portfolio management using Monte Carlo technique. Given a number of product options available, which one should we start first? How do we know whether one thing is better to do or not. Maybe we should work on all the things simultaneously! Let’s add more people to get everything done faster!
Read More3 Types of User Interviews: Structured, Semi-Structured and Unstructured
This short videos explains the difference between the 3 main types of user interviews (structured, semi-structured and unstructured), and at what stages of a UX design process it makes the most sense to use each.
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