Year: 2021
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MVP is the Antithesis of Good UX
Pursuing a “minimum viable product” (MVP) as a design strategy may work for startups, but usually leads to poorly integrated user experience for established design team working in traditional product categories.
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Discussing Customer Requirements
A funny sketch about how the discussion could evolve in the initial customer requirements meeting between an organization and a consulting firm.
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Remote Unmoderated User Testing on a Budget
This session walks through a method for remote unmoderated user testing developed at Yale University Library, using tools that your institution already has or can easily afford.
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Practical Human-Centered Design
Human-centered design has 4 principles: understand the problem, the people, and the system, and do iterative design. But what if you don’t have time to do all 4 steps? To solve big-scale design problems, Don Norman recommends engaging with the community that has these problems and leveraging existing creativity and experience.
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